afflictionmods: (Default)
affliction mods ([personal profile] afflictionmods) wrote in [community profile] theafflicted2022-06-24 07:44 pm

05.50 - week five, saturday

W5 SATURDAY
True to her word, Lorelei makes an announcement to request that everyone reports to the courtyard at 9am. The announcement is made at 8am, and when characters arrive to the scene, there are walls that have been put up in the courtyard. The walls make cube-shaped rooms in a 6 x 6 formation, and Florence reads off the group assignments before they escort people into their respective rooms.

Lorelei appears on everyone's tablets again to explain the activity.

"Today's assignment will not be involved with the orbs. As I said yesterday, due to the survey results, we have decided to run a team building activity with a trust based exercised built in. Each of you are inside of a room with a panel. They are safe to step on, but I would not suggest tampering with them.

There are six panels ahead of you, and the goal is to make it to the end before time runs out. The way you make it out is by negotiating with another team and deciding whether to cooperate with them, or betray them in your group's best interests. It's structured similarly to the Prisoner's Dilemma."


She will then explain the rules, which consist of the following (all times are IC):
  • You will have up to 15 minutes of discussion time with another group paired with yours. You can discuss a strategy, as you decide to either advance one or two spaces up.
    • If it's one space, the panels beneath you will activate traps that both groups will have to endure, but the pain will not be as severe.
    • If it's two spaces, both groups will have to roll a single number between 1-20 to determine if they can advance pain-free, or take the full extent of the traps' damage while only moving up one space. Unfortunately, the numbers are skewed: Numbers 1-7 will allow groups to advance without injury; 8-20 will result in the latter.

  • After the first round of discussion, there will be an additional 10 minutes in which communication with other groups is cut off. You will have to decide what to do within your own group, though there's a catch.
  • There is an option to betray the other group and advance yourself two spaces, pain-free and guaranteed, while leaving the other group in place to take their own trap's damage. If both groups choose to betray each other, however, nobody will advance and both parties will be hurt.
  • After the round is over, groups will rotate and be up against another group.


And...that's that. Lorelei instructs Florence to get ready to begin the activity in five minutes.

OOC NOTE
Hey everyone, welcome to Week 5 Saturday's event. A quick note: We have set up "private conversations" for each group on the mod journal that we have linked to you in your respective chats. These private conversations are meant to be where discussions within your own groups are to be had; this is to allow people to hit the betray button more effectively, should anyone choose to do so. We are going by an honor system here re: peeking at other group convos, so try not to look at other groups' posts.

For every round, everyone will OOCly get 30 minutes for joint discussion, 30 minutes for discussion within your own groups, and 15 minutes to react to the results.

We will have between 4-6 rounds. We will gauge how many rounds are needed based on timing.








superstructure: (28)

[personal profile] superstructure 2022-06-25 06:11 pm (UTC)(link)
As was ours, but we took a risk going further ahead.

[ Just kind of grimaces at the double leg pain going on. ]

So regardless, we're looking at mitigation at this point.
unsinksyourship: (this wasn't in the script homie)

[personal profile] unsinksyourship 2022-06-25 06:22 pm (UTC)(link)
Wait, wait, wait, so I get that everyone's going on about cooperation, but that's one step?

[Tamamori was all for throwing caution to the wind earlier but he's... open to revising his opinions...! He's a man of learning!! Maybe.]
iubar: (pic#15702468)

[personal profile] iubar 2022-06-25 06:27 pm (UTC)(link)
It was two, but we got unlucky. The trap stopped us from getting any further.

[ sure sucks!! ]
unsinksyourship: (I'm comparing our CR to calspi)

[personal profile] unsinksyourship 2022-06-25 06:29 pm (UTC)(link)
No, no, I mean right now! Are you all pulling back and just going for one?

[He wouldn't blame them! RIP to your ankles!!]
iubar: (pic#15702468)

[personal profile] iubar 2022-06-25 06:30 pm (UTC)(link)
[ oh oops. sorry, both ace and i are dumb. ]

I'm going to go with what the rest of the team wants.
unsinksyourship: (mumu (must not can't not))

[personal profile] unsinksyourship 2022-06-25 06:38 pm (UTC)(link)
[No worries Tamamori doesn't make sense half the time anyway.]

It is just me or are you guys just pushing decisions on the rest of us?! Just don't complain if things don't go the way you want?

[Tamamori is both sometimes a team player and also very much not a team player so he's just like ?? ????? why, y'all.]
iubar: (pic#15703893)

[personal profile] iubar 2022-06-25 06:44 pm (UTC)(link)
I'm not going to blame anyone for anything.

[ he's not that type of guy in this kind of situation, okay?? ]

I'm fine with taking the risk, but I'm not gonna force anyone.
unsinksyourship: (omeless rice... real)

[personal profile] unsinksyourship 2022-06-25 07:49 pm (UTC)(link)
Then just say that! You know that if everybody says they'll do whatever everyone else does, then nobody would have a plan...

[...... he also tends to just follow along with the flow himself but that's neither here nor there.]

A-As long as you've agreed not to hold a grudge.
iubar: (pic#15703913)

[personal profile] iubar 2022-06-25 07:51 pm (UTC)(link)
This is still my choice, so there's no way I'd hold a grudge.

[ it'd be shitty of him to act otherwise. ]
fabulation: (one after another)

[personal profile] fabulation 2022-06-25 06:24 pm (UTC)(link)
[ Yeah, that looks bad, fam... ]

...I can definitely see why. I'll hope we'll be able to manage coming out of this well, then.